I should probably preface this post by saying the last video game I played was Spyro the Dragon on PS2. In 2002. Not much since then, unless you count my brief Bubble Shooter addiction when I first got a smartphone. I've watched countless games of dorm-room Halo and procrastinatory rounds of Mario Kart, but I'm usually the observer, not the participator. I have a hard time figuring out the controllers...
That being said, I do like online games. They just have to be simple enough for me to figure out. I clicked through the
BrainPop English site, but most of the "games" were more of video tutorials about different parts of grammar or select classic novels. Even as an English major... *yawn*. Then I decided to check out the
BBC game site - I loved it. My teaching minor is history, and while I took more classes on American history than anything else, I just have always been interested by British history.
I got a perfect score on the "Tudors and Victorians: Dressing Up" game the first time I played. Heck yes, I know the different styles of corsets, and the difference between a petticoat and a farthingdale.
I also tried out the "Whose House" game, which asks you to identify famous figures based on clues in a room of their house (ex. William the Conquerer has a map of Normandy on his desk). The "Elizabethan Spying Game" was also fun, and had you decode an intercepted message by answering questions about Elizabeth I, Mary I, and Mary, Queen of Scots. That one came with a pretty funny graphic if you answered a question wrong:
The games I tried out were mainly centered around Tudor-era history, which I've always found pretty interesting (SIDE NOTE: If you like this time period, and can handle a few historical inaccuracies in the name of entertainment,
this show is tops). However, the site offers a variety of different topics and time periods to focus on, if ruffs and ecclesiastical struggles aren't your thing.
In terms of working games into the classroom, I could definitely see myself utilizing a source such as this. BBC also had a fun
"Roots of English" game, that was like magnetic poetry in that it gave you a bunch of single words that you could drag and combine to create your own poem. Once you're finished, it tells you the origins of the words you used. I've taken a couple history of English classes, and it's really cool to see how common words we use today come from all over the place. For an English class, this would be especially fun, and brings to mind the saying that "English is a language who beats up other languages in dark alleys and riffles through their pockets for spare vocabulary." So true.
Overall, in an educational context, I'm all for games as supplements to class learning. I would probably assign them as homework, or in a designated computer lab hour, to try to cut down on lack of attention in class. Still, with the BBC games, it was fun to quiz myself and see how much I remember from all the random historical fictions I've read. I don't think they in any way can replace instruction, but are a fun way to get students to connect more with the material.